CHEAT CODES |
RESULT |
klapaucius |
1000 Simoleons (unpatched game version) |
rosebud |
1000 Simoleons (patched game version) |
hist_add |
Add new family history stat to the current family |
write_destlist |
Appends the route destination list to AllRoutes.txt
every time a route is found |
auto_level |
Architecture tools automatically set the level as
needed |
import [FAM file] |
Automatically import and load indicated FAM file |
house [house number] |
Automatically load indicated house, no questions
asked |
prepare_lot |
Check and fix required lot objects |
flush |
Completely flush app to VM file when running
Windows NT |
crash |
Crash game |
water_tool |
Create moat or streams |
shrink_text [font_size] [text] |
Create shrunk_text_#.bmp files |
edit_char |
Create-a-character mode |
interests |
Display personality and interests |
draw_all_frames off |
Draw all animation frames disabled |
draw_all_frames on |
Draw all animation frames enabled |
draw_origins |
Draw colored dots at each person's origin |
core_dump |
Dump entire memory to core_dump_[date:time].txt |
dump_happy |
Dump selected person's most recent list of scored
interactions to a file |
dump_mc |
Dump selected person's motive contribution curve to
a
file |
debug_social |
Enable debug flag to show outcome choice dialogs
for
social interactions |
sim_log end |
End sim logging |
cht [filename] |
Execute "file.cht" file as a list of cheats |
draw_floorable off |
Floorable grid disabled |
draw_floorable on |
Floorable grid enabled |
assert |
Force an assert for testing |
log_animations |
Log animations in the event log window |
map_edit off |
Map editor disabled |
map_edit on |
Map editor enabled |
move_objects on |
Move any object |
tutorial off |
No tutorial object generation when tutorial house
is
loaded |
browser_failsafe |
Prevent web browser crashes |
preview_anims off |
Preview animations disabled |
preview_anims on |
Preview animations enabled |
tile_info |
Programmer stats |
quit |
Quit game |
#import |
Read in behavior tuning constants from Tuning.txt |
rebuild_cp |
Rebuilds entire control panel/UCP from scratch |
refresh_faces |
Refresh the BMP_ resources for all people whose IFF
files are writable |
refresh_textures |
Rematch dependent textures and regenerate bitmaps
for all user characters |
restore_tut |
Restore tutorial |
rotation [0-3] |
Rotate camera |
route_balloons off |
Routing debug balloons disabled |
route_balloons on |
Routing debug balloons enabled |
fam_test [opcount] |
Run series of random operations on unhoused
families |
save |
Save currently loaded house |
history |
Save family history file |
plugh |
Say "plugh" |
porntipsguzzardo |
Say "porntipsguzzardo" |
xyzzy |
Say "xyzzy" |
draw_routes on |
Selected person's path displayed |
draw_routes off |
Selected person's path hidden |
log_mask |
Set event logging mask |
autonomy [1-100] |
Set free thinking level |
sim_speed [-1000-1000] |
Set game speed |
edit_grass [number] |
Set grass change value |
grow_grass [0-150] |
Set grass growth |
lot_size [number] |
Set lot size |
sim_limit [milliseconds] |
Set maximum milliseconds to allow simulator |
sim_speed [-1000 - 1000] |
Set sim speed |
set_hour [1-24] |
Set time of day (unpatched game version) |
bubble_tweak [z offset value] |
Set z offset for thought bubbles |
[directory path] |
Sets the neighborhood directory to the path |
lot_border [ ]
Sets up the borders of the lot with non-editable
flag |
allow_inuse |
Sets whether menu items appear for in use objects |
memview |
Show memory view window in debug builds of the
game |
sim_log begin |
Start sim logging |
swap_houses [house number] [house number] |
Swap the two house files and updates families |
sweep off |
Ticks disabled |
sweep on |
Ticks enabled |
tile_info on |
Tile information displayed |
tile_info off |
Tile information hidden |
visitor_control |
Toggle allowing visitors to be controlled using the
keyboard |
report_assets |
Toggle assets report |
auto_reset |
Toggle automatic object reset feature |
sim_peek |
Toggle calls to PeekMessage within sim loop |
cam_mode |
Toggle camera mode |
all_menus |
Toggle display of unavailable interactions in
person
control menus |
music |
Toggle music |
obj_comp |
Toggle object compression in save file |
quats |
Toggle quaternion transformations |
sound_log |
Toggle sound log window |
sound |
Toggle sounds |
html |
Toggle web page creation |
reload_people |
Total reload of people skeletons, animations, suits
and skins |
soundevent |
Trigger sound event |
write_routes |
Write out an RTE file every time a route is found |
#export |
Write out behavior tuning constants to Tuning.txt |
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